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the_dengle said:

That's fair, but the bolded part is important. Those properties are huge in Japan, but (excluding Dragon Ball) are rather niche in the West, so of course Western Nintendo fans wouldn't be likely to make a big stink about these games being Sony/Xbox exclusives. And considering the quality of recent DBZ titles, I don't see any reason for Nintendo console owners to be upset about their inability to experience DBZ Kinect or Battle of Z. Same as with Colonial Marines.


Well, to be fair, One Piece/Dragon Ball/Naruto/Jojo consistently come to the west.  They're niche over here, but niche doesn't stop a title being enjoyable.  I do understand your point though.

Regarding the bolded, though, I don't really understand.  I thought Dragon Ball Z was a "fun if you like that kind of thing but repetitive" game.  The kind of game Tecmo Koei makes year in year out with their Warriors series.  Their Warriors series which has recently extended to Hyrule Warriors which is being lauded as an example of good third party support for the console.

Or, by the same extension, SEGA.  Who've managed to put out a decent port of a Sonic Racing game and then an averagely-received Sonic platformer and an averagely-received Sonic minigame collection.  Which, seemingly, is "good" support.  What makes that different to Namco putting out some averagely-received Dragon Ball Z or other anime-licenced-property games?  I guess their downloadable classics help add to the mix, but I still don't think it's a particularly strong showing.