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vivster said:
youarebadatgames said:

So you're saying they faked the whole thing?  You're free to believe whatever you want, but the demo was realtime, how do you fake that using an interactive video stream?  That kind of world simulation would take any gaming PC to its knees, and I doubt this simulation was done by hooking up a bunch of PCs together and running it locally.

As to gamers with shoddy internet connection, I don't really give a shit about them, they shouldn't play online anyways cause they fucking ruin my game. That's the price of entry if you want to play MMOs, LoL, SC2, CS, or anything else. Besides, world simulation data like that doesn't look as bandwidth intensive as a full video stream, as your GPU is still rendering the objects, just the physics is offloaded to the cloud.

I never said they faked it. As I mentioned MS is always very careful in not telling blatant lies. They just package it very good.

They never said how it worked. "Cloud computing" is a broad term. PSNow is cloud computing(because it's computed in the cloud and then sent via video stream to the receiving device). Every MMO ever does cloud computing(for the generation of loot for example).

They didn't mention how exactly the cloud was used in this case. So it could be anything and as far from the consumer reality away as possible.

If you had the slightest understanding of how the internet works you would see how delay is a huge issue when trying to stream realtime data. Be it video or cloud computed data chunks. It doesn't even matter how good your internet connection is. Sudden delays affect anyone. (just do a ping to 8.8.8.8 for a while and see how delay and jitter effects even you). So what happens when there is a sudden traffic burst in your area and the delays become huge for a second? Will your game break because it doesn't get the necessary data from the cloud fast enough or will the fps absolutely tank to 2fps because the CPU has to take over the work of the cloud processors?

MS has to accomodate for everyone and everything if they plan to use these features.

If you just look at the original Kinect videos - these were *what it could possibly do* and not what it was going to do even though it was sold as such... we have no idea how this concept works, and does it really matter, its all rubbish until you can see a game with it in where it is above and beyond what a PS4 can do.

The cloud for me is just like DX12 things right now, its something for a portion of the gaming market who are upset by the power of their console choice, and use it as a "You just wait" type thing. While it really should be a ... "Hmm interesting concept wonder what gaming might be like in 10-15 years time".



Making an indie game : Dead of Day!