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Obviously you weren't playing the right FPSes, my friend.

My biggest issue was the online store. No sales ever, no ads of the games there, very few demos, drip feed of VC titles, loads and loads of shovelware, the size of the games listed in "blocks" instead of a measurement parameter we use universally like kilobytes/megabytes, and not least of all, only being able to purchase Wii shop points in multiples of $5. Figuring out how to spend my points without leaving wasted money just sitting there was a huge turn off for me, and finding efficient ways to buy games became a game in and of itself. The eShop on Wii U and 3DS are humongous steps up, not counting the Virtual Console.

I also hated how the Wii originally didn't support SD cards, so you were limit to the tiny 512MB of memory, How hard would it have been to add HDD support in a firmware update? It was also annoying as hell not being able to boot games straight from an SD card; they had to be moved to the console's memory first. Nintendo could have easily shipped Wii's with more flash memory after a couple of years. Heck, two gigs would have gone a long way and cost practically nothing.