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sc94597 said:

It will look like it does on low settings if ported to the ps3. The reason is , because of the gpu. I couldn't run crysis on medium until recently. Now I could run it on high. My old gpu ran it on low-med settings, and it was a 8600gt compared to the ps3s equivalent of a 7600 I think. So they would definitely have to downgrade it alot.

 

Edit: Btw my cpu is a pentium dual core E 2140 clocked at 3.0ghz from 1.6ghz. I have 2gbs of ddr2 ram clocked at 600 mhz. So my pc wasn't too bad.


The PS3 could run it if they spent enough money optimizing it. The problem is the level of effort would be huge, and not worth it. It would cost a lot more then it would ever make.

(By optimizing it, I mean preprocess a ton of the visuals on the CELL. Remember, the first design of the PS3 had the CELL being the GPU as well, they just canceled that design because of the development time it would then take to make games.)