By using this site, you agree to our Privacy Policy and our Terms of Use. Close
toastboy44562 said:

Why do Nintendo games typically take 3-5 years to make? There is no logical reason other than the Devs that work for Nintendo are simply innefficient.

Nintendo games tend to be similar to past games are well so all they really have to do is up the resolution and create new maps. A game like Mario Kart should take half a year to make, not 3 years. Completely unacceptable!

Games like Gears of war, Uncharted, fable, assassins creed, halo, cal of duty, etc all take 1.5-2 years to make despite having state of the art engines, complex game worlds, online modes, complex dialogue etc

If Microsoft/Sony were in charge of Nintendo franchises I am conviced they could pump out games 3X times as fast as Nintendo. You would think Nintendo would come out with first party games quicker having very few/no third party games.


The initial versions of those franchises you noted *do not take* 1.5-2-years to make--the subsequent, *iterative*, sequels do, which are built on the same codebase and with knowledge gained during the 3+-year dev cycle for the first game in the franchise.

You also make a grave error in assuming scope or scale=dev time. This can be the case, but building a huge, empty-ish (and bug-ridden) world (a la Skyrim) is not the same thing as packing every square inch of a game like Super Mario 3D World with gameplay elements. 

(Do you really think buildnig a course in SM3DW is the same as building a vast empty plain in Skyrim? Or a highly-scripted level in Uncharted?)