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Angelus said:
fps_d0minat0r said:
Angelus said:
fps_d0minat0r said:

Not all cars travel at 200mph and even the ones which do are not doing it for more than 10% of the race.

bullets travel faster than cars yet shooters are fine at 30fps. Spiderman can travel faster than cars, yet thats ok at 30fps, or even lower.

Ofcourse 60 is better than 30 and you should always go for the higher one when there is an option available (I know you wont though), but if 60 isnt available, you shouldnt write off a game.

Anyway, turn 10 worked on forza horizon which was 30fps.

 

Even at 124mph you're missing out on almost 2 metres of track per second. So yes, what selnor said there may have been an extreme case scenario, but the point stands. Frame rate in a racer is massively important for your ability properly take a corner, and consistently hit the apex.


But if that 2m of track has half the pixels, you are still losing out just as much.


What kind of nonsense is that??? Does the track get shorter if it has less pixels in it? Or are you perhaps expecting to start breaking so far away from a turn that it is literally a couple kilometres into the distance? lol


Im saying that in the same length of track you would have less pixels to manoeuvre in.