curl-6 said:
It does you no good when you have delayed response due to having half as many inputs per second. But hey, don't let the facts get in the way of defending your favourite company... |
While it's true that 60fps would seem a lot smoother than 30, a locked framerate of 30 is very very important. What the eyes notice above all are frame drops. That creates inconsistency in the image and completely breaks immersion.
Kylie does have a good point that the draw distance is paramount in such a game, the fact that you can see the corners much further away and a high detail of the track makes a huge difference.
In the case for a racing game, if you had to chose between 1080p + huge draw distance and 30fps over, 720p, closer draw distance and 60fps, I woud take the former any day of the week.
Still in a perfect world we would have it all :)







