| JazzB1987 said:
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You are talking about an AI which grows based on combining knownledge and driving skills of racers playing the games... but that be downloaded to the Xbox and ran 100% on the hardware at hand? People who are connected to xboxlive once a year could just download those AI packs when they do and never get any increased processing power from the cloud but still benifit 100% from what you're talking about.
Edit - Regarding AI of games in the past few years I loved the hell outta the Forza 4 AI, in comparison to the Gran Turismo "lets all drive exactly on the racing line" style of "AI" Turn10 made some fantastic sets of AI where drivers in the career would actually drive in risky patterns, breaking late for corners to save time and you'd often see cars spinning past you on corners where they tried something which failed, didn't require cloud computing... just good programming.
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