Soriku said: Words Of Wisdom said: And my point is that you can't look at the likes of Z&W's sales and say that Breath of Fire would be a success. I can't fathom how people could seriously believe that the cost of porting old games (like RE4/Okami) and making point and click games (Z&W) would be anywhere near making a full blown RPG title like Breath of Fire. Not only is the same level of sales Z&W received likely not even close to reflecting what the target profit/break even point sales for a Breath of Fire title, but without a solid history of RPG titles on the Wii to examine Capcom doesn't even know if an RPG title would sell well on the Wii. If every RPG on the Wii sold 800k for example, Capcom could at least know where to aim their budget for a Breath of Fire game but they don't even know that. In all likelihood, it's in Capcom's best interest to very carefully watch the success or failure of the upcoming ToS game as that will likely give them great insight into the Wii's RPG market potential. |
Isn't that what taking risks are for? You can't make a game on a system without taking risks.
Anyway, I bet RPGs would sell better on the Wii than the PS3/360. Why put all your time and money on an HD game that is likely to flop rather than make a game on the Wii that'll probably sell well enough to be a success? I'm tired of this BS. If you're not going to take risks then you shouldn't be making games on any console. And none of the consoles besides the 360 have gotten a real test and then again third party RPGs on the 360 have been money sinks. At least LO has remotely been a success. But then again that has MS on its back. |
There's risk and there's "risk." No, you're never going to completely go without risk, but you can do a lot to minimize it. The key factor is that when porting older games and making low-budget games, Capcom minimizes its risk. If it succeeds, Capcom makes tons of money for very little effort. If it fails, Capcom loses very little money.
Developing a new RPG title for the Wii at this point goes against everything Capcom has done on the Wii so far especially with Monster Hunter III still in the works and its potential profit level still unknown.
Capcom is not in the business of satisfying Wii gamers, it's in the business of making money and staying in business. When their people do risk analysis of deciding what platform to put a game on and what budget to set for it, you can bet that they'll examine the market thoroughly before making those decisions. At the moment there is very little data for them to examine but with ToS incoming that may change.
The Wii may have a great market for RPGs (in fact, I'd love more RPGs for the Wii), but there are no guarantees yet. There are a great many factors that influence where a game goes platform-wise so arguing Z&W's sales as a reason to chose a platform in this case is particularly foolish.