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RolStoppable said:
Pavolink said:

And why do you market your products? Yes. To hype it.

My third paragraph just proves how to market a product and generate enough hype to sell it, even if the content is not as good. A marketing that cannot be as efective as it was with a simply ND.

And by a strange casuality, 3DS got a big bump in Japan after the live conference on Oct 2011. Also, by 3DLand and MK7 announced at E3 and that looks like a lot of people knew about it. And even more strange how the userbase was not a problem for 3DLand on 3DS as it move hardware while 3DWorld was limited by userbase.

But that hype exists with or without E3. Your entire point is that E3 is important which you constantly undermine because you have this idea in your head that E3 must be the most important thing when it comes to video games.

No logical coherence in your second paragraph, so for the sake of my own sanity, I'll just skip to the last part.

October 2011 could have just as well been a simple press release and it would have had the same effect. The important thing was not the "how", but the "what"; and the "what" was Monster Hunter exclusivity. The Mario comment is rambling that doesn't have anything to do with E3 anymore.

We are done here. Smeags doesn't want to ban you, so congrats.

"What" is important? Not "how"? Smeags has prove this as false as the succes of Wii U. How is important. You have in a Nintendo Direct the next 3D Mario adventure in HD, yet you saw rage an dissapointment in some. How is as important as what. You can have the best game ever in your hands but you need to promote it as the best game ever, not just showing.

Wii U was confused as a Wii controller, despite all the useless marketing efforts to promote otherwise. If what was only important then just put on the shelves the console and it will sell without marketing.



Proud to be the first cool Nintendo fan ever

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DKCTF didn't move consoles

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