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kowenicki said:
Just watched that in 1080p... weird

Some aspects look incredible, track for instance, best I have seen on anything by a distance... others aspects look pretty average imo. Hard to put my finger on what it is.

I hear you, Its like GT5 only less pronounced, you play GT5 and its like "wow the premium cars are lovely" then you look at the track and its like they just gave up from behind too exhausted on the car modelling, for me the issue here is that the surface of the track seems far too exaggerated beyond the tarmac only has sporadic key visual keys thrown in from the real track where everything else seems to be filler, it retains a clinical sheen to it that robs it of a soul.

The lack of belieable skid patterning also detracts from it, as if they went the extra mile to add them in, where they are on the real track it would aid more experienced drivers and break up the otherwise continuous surface appearance.

1:58 is a perfect example of overdetailing too, the contrasts in real world materials make the scope and scale of the track feel much nicer where the harsher coloring on the game constrain and distort it, the size and contrast of the surrounding building and the addition of a crapload of extra trees also effects the sense of scale, too.

The reflections are way, way too exaggerated, too, feels like hes driving around in a chrome teapot.