| padib said: I think what he's trying to say is that, the aspects you highlighted (bold: freely explorable world, photorealistic graphics and photo mode) is what would be the springboard for a new type of art: virtual photography. This type of art is as much about the graphics (by virtue of its definition of photography) and as much not about the graphics (it's not about taking a screenshot). In that sense, the importance of placement, lighting, angles, framing makes it not about the graphics. So as much as you try to tell him "don't say it's not about the graphics", he can't, and it's really up to you to understand what he means by that, after all the effort he put so far. The reason why to him the Wind Waker and Halo examples don't fit the definition is by virtue of the lack of photorealism. In that sense it's about the graphics. But as of that entry point, it's no longer about the graphics (aka taking a screenshot), but about the expression through a picture of the virtual world. |
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