Dr.Henry_Killinger said:
AI doesn't require that much CPU power especially the simple kind of AI that controls FPS bots. Running AI client side, would also be quite silly since, it would have to communicate that information to every other client as well. It only makes sense to run it on the client when offline. That being said, AI is very low intesive compared to everything else, Respawn could've easily made the Bots more skilled but the game was intended to be easy to pick up, so cannon fodder bots, or even bots at all were preffered over human combatants. |
As with anything, there needs to be a start. As developers get more confortable with offloading task and testing performance we probably will see more game effects that work best offloaded then running client side. Everything is a process especially when it comes to doing something different then standard.









