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Machiavellian said:
Zkuq said:
Maybe it can, but can it do in time so that it actually matters is another question. The cloud is far away.

Actually the cloud, the infrastructure and the capability is here today as shown with the Build example.  The key is can MS make  it affordable and also gain revenue from it.  The main thing is that MS probably will have to bring the games first from their 1st part studios to show if the cloud can be considered as a resource beyond dedicated servers.  Maybe the new Halo or Fable can be the example.  I believe with Titanfall release, MS has shown that Azure can be a platform for dedicated servers which should net them some marketability with developers and publishers to use the service in that capacity.

No. I mean the cloud is physically far away which means latency issues. The speed of light is kind of difficult to break, with the best theories saying it's impossible.