naruball said:
Good point. I forgot about the ps2 era. I didn't game that much back then, so I'm not sure whether overall things were better, but I assume they were. The difference now is that in order to create AAA games, the development cycle is much longer if a company wants to create good graphics. If you go to the comment section of the latest spiderman game, you'll see that everyone is bashing it for its non spectacular graphics. So, the cost of production must have risen after the ps2 era, hence several studios closing after a game or two failing to sell well. Someone can correct me if I'm wrong, but I think since the HD era, games cost more, but don't necessarily sell more, so the developers have to make more money from each game somehow. Special editions help and so does DLC. |
You are correct. AAA games do cost alot more now than they did then. But do they cost so much more as to warrant (in some cases) another $30.00? I don't know. But then again, that shouldn't be our concern as consumers. We don't owe publishers anything.We shouldn't be made to feel like we need to pay upwards of $80.00 for a game. If these developers can't make a profit on a game at $60.00, maybe it's time they changed how they do business.