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RolStoppable said:

The bigger issue with expanding is talent. It's pretty clear that talent is limited, otherwise publishers wouldn't hide behind hype and marketing so often, as well as making graphics the biggest selling point of their games. Therefore it's impossible to expand at a rapid pace. Buying up existing studios isn't necessarily a good option either, because there's no guarantee that the talent within the studio won't leave once ownership changes hands. A lot of buyouts have ended with the quality imploding within a few years.

That's not to say that Nintendo couldn't have expanded at a faster rate, but it's not as simple as throwing money around.

And to add to that, you already mentioned the talent being an issue, which I agree with.  Simply throwing the IPs to other devs or outsourcing for help may not result in the kind of quality we all know and expect from Nintendo.

There's no denying that quality takes time, and it's really quite a complex issue that's not nearly as simple as "just release more games, Nintendo!", lol



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