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Pavolink said:
MTZehvor said:
Pavolink said:

You have Adam telling you what to do, some powers got after battle and others authorized or downloaded, linear, action adventure, upgraded beam (not diferent as prime). The only diferences are cutscenes and perspective (2D vs 3D).

I don't know how people can like Fusion but hate Other M.

From a story standpoint, it's quite easy to explain, you've left some of the most important details out.

First off, Adam (or the computer, as it were for the first part of the game) makes sense. The mission that the Federation sends her on is to follow the orders of the computer, which Samus notes in the opening cutscene (and perhaps somewhat telling is how reluctant she is to do so). That contrasts completely with deciding to follow the orders of someone for no real reason other than "gee I kinda miss Adam."

The upgrade system makes sense as well; the computer notes on several ocassions that the downgrades take time to finish. Once they're finished, they're sent to Samus immediately; presumably the more powerful ones take longer to make, which is why you get them later. Regardless, this isn't Samus choosing to not use life saving equipment just because someone says she can't; as opposed to Other M, where Adam forces Samus to run through the majority of a super heated sector without the Varia Suit because of reasons.

Fusion's definitely more linear or "action based" than previous titles, which is a sticking point for some, but it isn't for me because there's still very much an element of exploration to Fusion. While you're usually unable to get outside of a sector once you step inside, the sector is still very open and explorable and there's plenty of room for player discovery. Other M, on the other hand, is so linear that it makes Fusion look like something out of MC Escher. There's one strict path to the goal that you cannot diverge from whatsoever until the very end of the game, and the sectors themselves are incredibly straightforward with no room for any exploration. 

I don't think anyone complains about stacking beam upgrades, but it'd be hard for them to like Fusion if they did.

And, finally, the big two differences from Fusion to Other M: Samus isn't an absolute wimp, and the story isn't incredibly stupid. Fusion's story is by no means an outstanding piece of literary work, but it was certainly attention grabbing, resolved all of its main plot points, and most importantly, gave a well thought out, well reasoned, and engrossing reason for Samus to go hunting again. Other M fails on all three of these levels.


She decided to stick with Adam as she recognized that he is a good lider (and it was proved in the cutscene in sector zero), despite the past and her whinny. It was actually a smart idea as they are in a mission from the galactic federation while she was just there because of an alert.

Adam asked she help but need to be obedient. She accepted, and could refuse it and go from there, but after the first boss encounter she had to stay. All of you expect she to be like "hell to all of you! I'm going to do whatever I like!" instead of a more mature decision like what she did.

Right, because the galaxy wide famous bounty hunter who has infiltrated countless hostile strongholds with no one giving her instructions is far less competent at decision making than a Federation commander who has probably done this sort of thing once or twice at most, and certainly in nowhere near as dangerous environments as Samus has been in. 

The Sector Zero comparison arguably shows just how incompetent both characters are in Other M, which is another flaw of the game. Samus races off to track down these supposed Metroids without even bothering to check if it was a trap, while Adam can't think of any other way to let Samus know that infiltrating a base full of unfreezable Metroids might be a bad idea than to shoot her in the back. And as for getting rid of the Metroids, apparently using the self destruct sequence (which exists) for blowing up the entire space ship of dangerous bioweapons is too...explosive or something...so we have to go get rid of a Federation soldier to blow up the one really dangerous part.

Other M was a game that tried to be dramatic first and worried about making sense later (or, in some cases, didn't worry at all), and that cost it dearly.

As for Samus' response to Adam, I certainly wouldn't expect her to be as blunt as saying "hell to all of you," but I would expect her to strike out on her own and do things her own way. You know why? Because that's what her character is established as in previous games, most notably in Fusion, as I mentioned before. She's shown to be very reluctant in accepting any one ordering her around, so it makes no sense with her character to do so here. I'd also add that it makes even less sense the further you go on, where she starts obeying orders that put her at unnecessary risk.

Allow me to illustrate; take the run in Sector 3 through the super heated area. The reason that Adam gives for denying Samus the majority of her powerups is that they pose a potential risk to the soldiers and potential survivors. The Varia Suit, however, poses no threat to anyone whatsoever; it's merely a heat shield and a damage reducer. In short, it provides no negative effects to others whatsoever, while providing a major positive effect for Samus.

And yet, despite all that, Adam refuses to allow her access to it until the Goyagma boss fight, forcing her to put her life on the life in multiple instances. This level of stupidity would be the equivalent of the army sending soldiers into Antartica and refusing to allow them to wear thermal gear. It makes very little sense for Samus to agree so readily to following Adam's orders in the first place given what we know about her personality beforehand, but it makes NO sense whatsoever for her to continue to follow orders after Adam repeatedly denies her access to life saving gear that would have no negative effect whatsoever on the environment around her.