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marley said:
KylieDog said:
TheLegendaryWolf said:
KylieDog said:


That excuse doesn't work when you take into account the last 4 Nintendo consoles all having this problem. 

Wasn't it difficult for 3rd parties to develop on N64? Also, the Gamecube's lack of successful 3rd party games is thanks to Nintendo's 1st party games, same with Wii and Wii U. In order to "win" back the missing support, they have to create new games using different genres (FPS, Sports simulators, 3PS) to prove they can appeal to the "core" gamers.


N64 - Nintendo used carts because it suited them, they didn't need much memory for their games and they made the carts so got them cheaper than third parties + got their console owner cut from sales to lessen cost, it all favoured Nintendo and nobody else.  Third parties flocked to PS1 with CDs that cost MUCH less and gave them more memory for the types of games they made.

GC - Nintendo used low memory GC discs because too cheap to pay a DVD license fee, didn't matter to Nintendo because most of their games don't use a lot of memory.  Third parties flocked to PS2 using DVD with more memory because it allowed them to make the sort of game they wanted, and even Xbox (so no blaming install base for why few GC games, because Xbox install base sucked too).

Wii - Went for a heavily underpowered console and abnormal controller because it suited them.  Again third parties went to other consoles because those offered what was needed for the games they wanted to make.

WiiU - Underpowered console again, again third parties going for the more powerful hardware because those let them make the games the want.

If you want thid party support, you need give them a reason to make games for your console.  Nintendo gives third parties reasons not to.

I doubt 3rd parties are deciding to avoid Nintendo's hardware because of a lack of power.  If that were the case, they wouldn't be making mobile games...

I'm sure the decision is rooted in the financial world and has nothing to do with the system's power.


Well I'm fairly certain if the WiiU's power was closer to the Xbone and PS4 than PS360, with the same architecture, it would get a lot more 3rd party suport despite its lower installbase. The Division, AC Unity, Batman Arkham Knight etc are made with 8GB ram in mind, these would've skipped the WiiU no matter if it was another Wii like success