Turkish said:
Whats the huge change thats coming to gpus in 2016? And why would the tdp increase so significantly when the chips get smaller and more efficient. GPU TDP has been stagnant, it's been around ~250 watt for the last 5-6 years for high end cards. The RAM volume seems fine to me, why would you need 3GB for the OS right now when 50MB was more than enough for last gen consoles? These kind of questions are silly to me, new technology, unforeseen features and latest shit always get added no matter how hard you try to predict the future telling yourself that a fixed amount will be enough one day. It will not, never. 4K will become mainstream just like 480p, 720 and 1080p became mainstream. With enough time, the next technology will always become the standard. I can't believe there are actually people arguing that technology will stop evolving LOL. You dont need 60" TV to enjoy 4K, 50" is more than enough to see the benefits, and the average TV screen size has been evolving to +50" the past decade despite our small homes. 4K has already started going mainstream, it is appearing on more monitors and tv's, not sure why you're arguing against technological advancement. |
Check the role out globally of new consoles. This ties in with cloud gaming. Places with poor internet have just had the ps3 released at a huge price. They will not see the PS4 on sale until 2018+ and then cloud gaming until ~2021+, ergo working out very well for a staggered release of cloud gaming. The cloud gaming already being provided by the PS4 is clealry a test bed for this tech.
Consoles only consume 100 watts total meaning the performance difference between low to high end cards is becoming larger. The change in 2016 is the introduction (or so Nvidia hope) of complelety new architecture of the chip and port. This will (or so they hope) massively change performance and power consumption but again, cause a larger rift between high end and low end cards. It also will get to the point that it will not be economically viable or pratical to have these cards in a console as games have been lagging behind hardware for sometime. It would make far more sense to have a handful of hyper expensive cards run across a few dozen consoles.
No OS will get larger. There is no need for it. The issue with current CONSOLE OSs are the fancy extensions (vioce commands) and original dev kits shipping with too little memory. You have to remember that devs only found out about the full memory specs of the ps4 at the public press conference. hence why 4.5GB is dedicated memory, and more is flexible, but with current addressing issues. But as for memory and OS, windows, Linux, and iOS have no issue with ~1GB so why should the consoles stuggle?
You don't understand 4k do you? It is like 3D - redundant for 99% of people. Anything more than 1080p for 46 inch or less in a normal room is literally impossible to notice. Bluray doesn't do 4k. So why will 4k take off again? Also 50 inch is not average - where did you pull that figure from? That certainly is not the case in the UK as most people wpuld struggle to find 50 inches of wall space.







