daredevil.shark said:
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That's a hoax. There is no loss for the industry, only a potential gain. People don't pirate games they want to buy. And the biggest pirates are usually the ones with the biggest collection of retail titles (Sometimes even legit digital titles, even if doesn't make sense to me).
That's a "potential gain" because publishers believe that with more DRMs, pirates will buy their games. What really happens is that pirates wouldn't pay for these games anyway, so won't buy it, and part of the legit audience will not buy the game because of extensive DRM preventing them from playing how they want.
Edit : And there is a world between homebrews and commercial games. It took months for the psp to get homebrews, way more for commercial games if i remember correctly. Homebrews are cool.








