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Pemalite said:
curl-6 said:

Indeed it does, and as we haven't even seen FAST we don't know what we are dealing with yet. Historically though, Shin'en's game are more technically orientated than Nintendo games.

Here's a pre-alpha screen of Art of Balance, using the engine FAST runs on.

Damn impressive if you ask me.

 

Tech demo's always are.
Unfortunatly, they are never able to have assets with that kind of detail in a real game.

This is what the Geforce "5/FX" (We are at the Geforce 16 now.) could do, yet couldn't even handle Oblivion due to it's lacklusture SM2.0 performance.


The FAST engine *is* impressive, it's efficient and feature rich, I'm not trying to say otherwise, but proof from the last few decades keeps me skeptical when you have demonstations such as those.

The pic I posted isn't from a tech demo, it's a gameplay screen.