t3mporary_126 on 19 April 2014
| SubiyaCryolite said: So internet connections are good enough for 64 player maps and 12 racers in Mario Kart 8 but somehow not good enough for Mario platformers? Interesting >_> |
It's all about that precise jumping moment to gain that extra "Ooomph" height from enemy heads.
Which, in Nintendo and platformer's defense, require very little to no lag and is quite common and required in later Mario levels to get them cleared.







