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Hankoney said:
jlmurph2 said:

I see you trying to put Titanfall on the pedastal of a 22 year old established 1st party IP that's coming out 1 year and 6 months after a console's release, which it is far from. We knew Titanfall would sell great, but it was never a savior this early in a console's life.

Oh and since when does Vita = PS4 in any situation??

The way i look at it, Titanfall was never supposed to be a "savior". From its introduction, it was supposed to be a cherry on top of the North American market domination, as everyone expected XOne to carry over 360's momentum into next-gen and maintain market share.

And then came the fumbles and stumbles, and in just a few months the outlook changed, and at that time Titanfall got downgraded to "savior".

And that is the most troubling - every single game to follow will just be considered a "savior", comparable to WiiU. Living on the promise of a turnaround every time a new exclusive's release date nears.

It should not be that way. MS needs to make serious efforts in order to turnaround XOne's numbers and gain marketshare on the strenght of its hardware first, and then in the second place rely on possible saviors. Whether it's through price-cuts, unbundling Kinect, or vastly improving it's offering of non-gaming possibilities.


The fumbles and stumbles were before Titanfall was even announced though.