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Mod Edit:  This is sourced from an actual developer Documentry so enough with the "fake" comments.  Edited in Thursday April 17th, 2014

 

It has been revealed in Geff’s final hour of titanfall, that Sony had multiple opportunities  to  get the game on their platform but failed to due so, and Microsoft funded the rest of the games development.

There are  couple different reasons why the game ended up not coming to the PlayStation platform. Essentially, Microsoft was talking with them about Durango very early on and courting them to move Titanfall over to that. They asked Sony if they could talk to them about the next Playstation, but Sony constantly said they weren’t ready to discuss. It even mentions Sony were willing to help Respawn to get a Vita version of the game. It mentions that they essentially pleaded with Sony, saying “Listen, things are about to be locked in behind the scenes. If you want this, please talk to us”, which Sony again declined.

It also mentions that at a point later in development, Zampella and West sat down with Riccitiello to tell him that they didn’t have enough manpower to develop for any consoles other than Xbone and, maybe, PC, and that Respawn was essentially out of money and the game would need to be delayed and that they’d cut single player. EA ended up having to find the funding for the project with a first party, and Microsoft were willing to put up the money to actually finish the game.

 

regarding the first planned exclusivity agreement :

“The way Respawn saw it, the developer had never agreed to full exclusivity for Titanfall on Xbox platforms, only an exclusive window of up to 13 months. Zampella maintains that the team only found out that EA had turned an exclusive window deal into permanent exclusivity in the summer of 2013, weeks after the game’s spectacular showing at E3. The deal was a complicated one as Respawn wasn’t dealing directly with Xbox. Instead, terms were negotiated through EA, which signed a larger, overarching partnership deal with Microsoft for the Xbox One. In order to make the economics work and keep Titanfall alive, EA needed a first-party publisher to invest. Xbox was willing to step up and save the project, which turned out to be a wise bet. Xbox now has one of the biggest games of the year as an exclusive to it’s platforms, although it lays no claim to any sequels.” 

http://fauxbuzz.com/2014/04/microsoft-saved-titanfall-from-being-canned-sony-lacked-cooperationopenness/

Drop a titan on it if old. 

 

 

Mod Edit:  This is sourced from an actual developer Documentry so enough with the "fake" comments.  Edited in Thursday April 17th, 2014



Sigs are dumb. And so are you!