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jigokutamago said:

#2. Players get the story piece by piece over a period of time

 Unlike a movie, a game not continuously played in one setting. Most of the time the players would forget part of the story that didn’t make an impression on them. They might miss details that explain things they thought were contradictory. They might have missed parts the explained who the “Deleter” was. They might have missed Samus’s small jab at the whole authorization thing.

 

In conclusion, Other M’s story just does not work all that well for a game.

It's a videogame. If the defense of the story is "it would have worked fine if this was a movie (disagree)" then you've still got a bad story, because you failed to work within your medium and tried to shove a round peg into a square hole. There's a reason movies create a new screenplay when adopting a film or play, for example. If anything, this point is a slamming indictment of your thesis.

 

 

Also, it doesn't matter that she eventually recovered and killed Ridley, because she had no business freaking out over it in the first place.