JoeTheBro on 15 April 2014
| irstupid said: Do people not use the cloud? I saw some video not long ago of the cloud being used and it made it so that multiple buildings and millions of collisions could be done and there was no fps drop. Then same PC without cloud activated did the same and it was like 5 fps. Wasn't the XOne touting the cloud. When is this going to be seen in games? Seems strange that it suffers so much in terms of FPS. |
That demo is using the cloud for physics.
Using the cloud in trials would allow them to add exploding buildings in the background without a large hit on performance, but it wouldn't directly allow them to increase resolution.







