Scisca said: Well they did port the games to iMac and did pay for the port of W1, so it's not like they are against porting. I think that a W1 and 2 port (maybe on the W3 engine?) after Cyberpunk would be a nice quick project and cashgrab before they are ready with their next big project. I expect this gen to be full of last gen remakes and I think Witchers will also eventually come to PS4One (hopefully Vita too), just not anytime soon. |
Well ports from Windows to Mac/Linux are one thing. You can do that with 2-4 programmers a under six months. Moving to current consoles would mean moving to a new engine which since the pipeline is completly different (how assets are built, physics, animations and how levels and level streaming is handled) would mean basically a remake rather than a straight port. It took a team of 40+ people 8 months to get The Witcher 2 onto the X360 and they made major engine and content changes to do it, I don't think the Vita could handle the game TBH not without major reworking of the game anyway. They already had a 3rd project (they called it a AA project compared to TW3 and Cyberpunk which they called AAA+) semi announced and scheduled for Q4 2013 that was seemingly put on hold so that they could put more people on TW3 so they will probably revive that. And most likely after TW3 be making another Witcher game staring Ciri (a female Witcher Geralt trains in the books) and Cyberpunk is a huge project that they already pulled people off to finish TW3, so they have plenty of work to get on with.
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