Mr Khan said:
I'd suggest that the Wii U was a good idea terribly implemented, but it amounts to the same thing. The core questions behind Wii U's design is "how can we appeal to the core further while maintaining the expanded audience?" Good questions to ask. Nintendo's answers, or their attempt to implement them (clearly Wii U's outcome is different from their intent, with that 3rd party push we saw at E3 2011 which had evaporated 1 year later, still before launch) were what failed. First Nintendo needs to re-awaken to their strengths which they remembered in the Wii era and have since forgotten. Then they can start taking a critical look at where they need to move beyond their core strengths again. |
Agreed. I'm not sure the Wii U has much potential, and even if everything went right and they actually marketed it I think the problem would be the same, but to a lesser degree. But one way or another, fundamental questions about the system don't seem to have been aswered very well.
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