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J_Allard said:
4k1x3r said:

Not sell to 75% of the of the owners but push hardware really hard, and longer than a month. And also probably sell like COD in the early days. But who knows.

What's "CoD in the early days"?

If you mean CoD2, which launched with the 360, Titanfall is well on its way to dwarfing that games 1.9 million lifetime sales. It's already at 1.25 and that doesn't include what are likely great digital sales numbers.

If you mean CoD4 "early days", when CoD4 launched it had a userbase of almost 13,000,000 360 owners and 6,000,000 PS3 owners to sell to. Titanfall on the other hand was selling to an Xbone userbase of less than 4 million.

And how can we know what hardware Titanfall is pushing? Since the game launched, the lowest week of tracked Xbone sales are still higher than anything we saw this year with the exception of the very first week of 2014. Sounds like it pushed a good amount of hardware. And that doesn't take into account people who bought the console before the game launched in preparation. If Titanfall were on Sony platforms, I'd own a PS4 right now and not an Xbone.

Idk if you own the game or not, but it's strange how on this forum and some others, the people who don't own the game and don't intend on playing it, are the ones who expected it to do the best. I mean it seems like selling to anything less than 75% of the userbase on day one would not be good enough. The game is phenomenal and is selling great, nothing else should matter.

That's the point dude... they were hoping that TF would increase the userbase like crazy, which it didn't.