vivster said:
Of course that was a rhetorical question since I very well know what makes it harder. It's just so easy to attack the developers. It's the same thing Sony fans did last gen when devs weren't able or willing to figure out the cell. In this case I think both versions are not optimized at all and that's when the PS4 gets ahead with more power. I don't even think the level of expertise to optimize is the issue. In the end it's about if the devs care enough. Which begs the real question: Why don't devs and publishers care enough to put more work into one version of a game? That the X1s second biggest problem. The power disparity is one thing but apparently devs und publishers do not care about putting more effort into the X1 version of a game. Which falls back to MS. They were the ones responsible for the hardware so it should be their responsibility to make the devs and publishers care about parity. Be it monetarily or with additional workforce from MS' side. If a game fails to reach parity it's on MS' hands because they are responsible for the initial product that apparently makes it harder for devs. Blaming the devs even though I assume they worked even harder on the X1 is just not nice. |
MS thought their hardware was up to snuff until last year in February when sony revealed the PS4 specs. Thats when they ran franctic for the hills because everything Sony does scares them for some reason. They jumped on the clock speed and everything as quick as they could. It was all over the gaming news and all. Sony not only backed them into a corner technologically, it was almost like a real-life check-mate. Its definitely a hardware issue, but is not as much of one as they are making it. I am sure they are mad at AMD for giving Sony a superior graphics card. There were leaks that MS wasnt happy with AMD when Sony's specs were revealed. They expected AMD to give them the jump on Sony's plans but AMD kept quiet. MS will need this cloud to work. If it doesn't Sony proved it was all hardware.







