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Azzanation said:
GameAnalyser said:
S.T.A.G.E. said:
Goatseye said:
S.T.A.G.E. said:

Dude...Sony is fine and the big games always come within a two year window. I would be more worried about Microsoft if I were you when it comes to being creative and coming out with new exclusives themselves.

I'd rather take creativity of MS than Sony.

And here I'll tell you why:

Halo has been the benchmark for most FPS since 2001, it always had great visuals but it's gameplay took precedence over anything else. Thus, it's multiplayer is one of the most played in the industry.

Gears have also been the benchmark for all the TPS with cover based mechanic. Self explanatory.

MS released tons of Arcade games for the last 3 years through 1st party and external studios partnership.

I don't think any fans of Xbox should be worried about games on Xbox, be it 1st or 3rd party.

I'm not easily impressed by cinematic experience. It's a wow thing for 5 minutes.

MS has created zero games that have become a phenomenon. I have no clue what creativity you speak of. Yes, I agree that they are better at Sony at acquring IP's. 

I love Gears and Halo, but MS didn't create those games, they just own the IP to them. Every game MS has that I remotely like they've purchased. Gears, Halo and Rare titles. Everything I like about Sony they've made including partner games.

This.

Sorry to bust your bubble but Sony dont make games either, they own companies that make there games just like MS and Nintendo. Only games that Sony make are from SOE and most of them are sub par PC games. Nintendo are the only ones that make there big games from there head office in Japan like Mario and Zelda. MS find it cheaper to hire a 3rd party company to make there games then actrually own the company to make them. Seems logical.

The most importent part is if they own the IPs which MS own all there IPs just like Sony and Nintendo.

Um...you're wrong. Their games were made UNDER Sony. There was no before and after process of buying IPs. With Microsoft since their studios stunk up the place in their first gen dropped studios and in the next gen just decided third party was worth more. There are interviews with MS employees saying that first party is quite an investment (because they suck at it). They need already successful ideas to keep their heads above water hence why they bought Gears, kept Titanfall from Sony and bought Halo mid development. Microsoft knew about Titanfall well before it came out, They are masters of scouting other peoples games.

God of War was made by Sony Sanatamonica, SOTC and ICO were made by Sony Japan and Naughty Dog created products have been a creative extension of Sony. If you havent noticed Sony has always wanted to push games into movie/Pixar experiences since the early 90's. Sony has been with Naughty Dog as partners since most people on this site have been alive. Sucker Punch had always been trying to work closely with Sony much like Bungie was with Apple, but Sony did the smart thing. All of the partners who want in the Sony wheelhouse earn their way in even though Sony funds them. Sony doesnt want a bad investment. Unlike Microsoft, Sony focuses on CREATIVITY, which is why even though Infamous wasnt the hottest selling game ever the company learned how to make a Sony quality product. Yes...I said Sony quality product. If you look at Sony's games there is a style that is associated with them which transfers to other games, like Nintendo with their games, just more realistic.