| kirby94837 said: I'd like to point out that expansions differ from DLC in quite a few ways. Most the games listed that have expansions are all very large games and didnt have any need for more to be good and long lasting. DLC is a cheap excuse to pull those extra dollars out of our pockets after charging us full price for a game that didnt come complete in the box. Games should have lots of content to start not 6-8 hours of playtime then piles of either online multiplayer focus, multiplayer DLC or extra mission packs. I personally prefer to have a decent 30+ hour minimum of solo play in my games before it has need for additions with the exception being MMOs or games specifically desgined for online only. |
You would have an argument if you didn't resort to exaggeration. Unfortunately, the point cannot be made without exaggeration. Your "6-8 hour playtime" crap is long since dead-horse beaten nonsense. It's a meme that started last gen by people speeding through the games as quickly as possible to show how HD gamers were being ripped off....and it's synonymous with the kind of "Wii are the best" Nintendo fanboy trolling that we got so used to last gen. You know how long it takes to beat the metroid games? Generally within 8 hours. Zelda? yep. Mario? yep.
Nintendo's secret to creating length? Create a series of locked doors in between point a and point b, and make the player run back and forth to keep progressing. There's really no difference between the games. Maybe AAA game makers should make you replay the same levels once you get to the end.... It's not like you, or anyone else with these kind of arguments, would notice.









