Farsala said:
Kongfucius said: HW mostly disappointing, although Vita did alright (PS4 most certainly did not, however). SW wasn't great either, Natural Doctrine underperformed (which is a shame, it looks alright, if quite challenging) SW4 is interesting. It's at 192+69k = 261k, which is better than SW3 on Wii (155k after 2 weeks). Still down significantly on SW2 (430k), but I think it that isn't too bad. It also reinforces the fact that the musou fanbase is undeniably on Playstation. This is why I can't see Zelda Musou doing well - it may have the Zelda name, but it's fundamentally a musou game. Unless they break significantly from the formula, I doubt Zelda fans will take to it because it's so different to other games in the series, and musou fans won't buy it because it's not on their console of choice. Still, the strength of the IP might carry it, and I doubt it will be particularly expensive to produce |
@ bold, need more comparisons :D. But really I think you are right in that it is not too bad considering SW4 mostly sells to home console owners and the PS3 is dieing in Japan. While SW2 released at a very good time on PS2, even before PS3 was released. SW seems to still have a very strong fanbase, even after two generations.
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Exactly, I thought it was pretty good, especially seeing as SW2 came out at a time when musou could reliably sell 1m plus WW (I think DW7 just scraped it's way there eventually, though it had the help of being the first next gen DW game that wasn't DW6). I think it's mostly because the gap from SW3 to SW4 was over 3 years so of all the musou sub-series it's probably the one suffering least from fatigue, which I think is becoming an increasingly serious problem