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It's most likely due to being 1080p/60fps instead of 720p/60fps. That's an awful lot of extra resources (225% more in-fact), so it's only natural the in-game visuals would take a hit. Even the PS4 and X1 have difficulty pulling off high end visuals at that rate, so it's not remotely surprising the WiiU can't.

Still, SSB could look better, Even at 1080p/60fps the WiiU is perfectly capable of more.