I get all the hate for Microtransactions, I just don't share them.
There is literally no difference for me between a game that forces you to grind to get an item vs a game that forces you to grind to get an item or pay as an option.
I feel that the dislike of Microtransactions is just misplaced frustration at that aspect of poor game design.
Pretty much this.
If a studio purposely gimps a game to force you to buy microtransactions, then it's bad. If you can get all the content without having to grind for weeks to get something, then it's not a big deal.