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Super Mario Universe.

It can keep the Galaxy/3D World creativity...but the majority of levels should be bigger, more open and sandbox-style like Super Mario 64. And none of this fixed-camera-angle crap...don't get wrong, it works brilliantly on 3DS with the 3D...on Wii U though it wasn't ideal. (Yes, I know you could move the camera around in some levels...but it was pretty limited.) I just really want to have some sense of exploration in a 3D Mario game again...we've had the Galaxies and 3D Land/3D World, and we have the 2D Mario games, which are all pretty linear...it's time to open things up again. No time limits, no flagpole, no one-way path to the end of levels. That's my wish.



Upcoming Games To Get

Definite: Kirby Star Allies (Switch), Mario Tennis Aces (Switch), Fire Emblem (Switch), Yoshi (Switch), Pokemon (Switch), Kingdom Hearts 3 (PS4), Monster Hunter World (PS4)

Considering: Fe (Switch), Donkey Kong Country Tropical Freeze (Switch), The World Ends With You (Switch), Ys VIII (Switch), Street Fighter V: Arcade Edition (PS4), Kingdom Hearts 2.8 Remix (PS4), The Last Guardian (PS4), Shadow of the Colossus HD (PS4), Anthem (PS4), Shenmue 3 (PS4), WiLD (PS4)