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archbrix said:
ICStats said:
archbrix said:

So, this is a fair example of the technology used in Infamous SS?

 

I can tell more things in motion ofcourse.  The pic I was pointing at is from the video in the OP anyone can look at, and I also linked the video of GTA V as well.

I can't see much in this pic, but I can still tell you it does better reflections than MK8, because if you watch the MK8 video you can't see reflections of buildings in the water or puddles, but even in this crappy pic of SS you can see some reflections of the scenery on the wet ground.

There is no way anyone could tell that SS does anything better than MK8 based on that screenshot compared to this one:

The reflections in the SS shot look like crap.  It looks nothing like the game does in person, which is my point.  

No you're absolutely right about that, and I didn't want to take this argument to an extreme of claiming you can tell everything form a crappy screenshot.

My point was about things that are much more obvious, like for example from the videos in the OP you can see that characters & scenery don't seem to reflect in the water.  It's not a qualitative thing, or something you need to have insider knowledge to know, it's a "can you see it or not" thing.

This screenshot... well things look nicely environment mapped and it looks gorgeous.  I can't really say it needs gen 8 hardware to do it or not though.  We can assume that it's pushing Wii U's GPU hard therefore it would need to be cut down to work on PS3/360, but it's hard to see something that would make it impossible to run on that 7 year old hardware.



My 8th gen collection