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The Characters, specifically..... Yuna.

Everytime I hear her speak I get a warm fuzzy feeling. She is so wise beyond her years, and holds herself with poise.

In response to Donna hassling her for having so many Guardians:"I only have as many Guardians as I do people I trust. I would do anything for them, as they for me"

When asked why even bother with Sin knowing he will just come again: "If I can give these people even one moment of peace, one moment of happiness......Don't tell me it isn't worth it!"

Yuna is just not like the other female characters you see in games. She is not there to just simply supplement the heroic male lead. If anything, Tidus is there to supplement her. She takes on such a burden in so many ways, and then she hides her inner strain with a gleeful smile. Yuna is placed into many predictable  situations but the way she reacts to them is anything but. Al Bhed kidnaps her? Breaks herself out. Sociopath becomes obsessed and wants to marry her? She says yes but uses it as a ruse to kill him. Sin is immortal? Who cares, she will stop him or die trying. 

 

How Story Elements Echo in the Game World/Mechanics.

Has anyone else ever payed attention to positioning in the Sphere Grid? Which by te way is one of the best leveling systems ever IMO. Just after you get Rikku, and you fall through the ice, Rikku makes a comment about how she wants to be more "Mature like Lulu". The dialogue aludes to this just meaning physically but really she is envious of Lulu's tempered demeanor and no nonsense attitude. Just around when you reach HOME in the desert, Rikku's SG paths start to lead into Lulu's. Appropriate  as Rikku did some maturing in those following scenes.

Tidus spoke of anywhere Yuna goes, he will follow; how he wants to protect her always. Tidus is the weakest character over all before the half way point but once he progresses somemore you find he skyrockets to the top(in Str and HP). He also starts to learn more and more white magic in his field, making him the perfect supplemental Palidin build. Palidin have always been associated with protection.

Everything in the main story can be pinpointed at one crucial element...... the Pyreflies. They build up not only fiends but the fayth, Sin, Magic,...Tidus, Auron. They even are the basis of the Save Spheres.

 

The inspiring Phylosophies behind the Game

The game deals with many different Dualities:Yuna which is the Moon, peaceful and trainquil. Tidus is the Sun, jubilant and radiant.  Yu Yevon was the Beggining just as Sin signifies the END. Yunalesca, the first summoner to bring forth the Final Aeon and defeat Sin, Yuna was the last. Tidus and Yuna, Lenne and Shuyin, two loves that defied the status quo of what most just accepted as fact.

Seymour, in all his Crazy actually brought up valid points in his effort to "save" Spira. His goal was simply to put the people of Spira finally out of their misery. When put through unspeakable tortures day in and day out, some will simply beg for death...for it to finally be over. Seymour saw the situation, and sought to beat it at its own game. With the never ending cycle of rebirth and destruction, he thought why not choose perma-death where Sin can no longer hurt anyone. All the people of Spira could actually take back a new sort of life, with a pyrefly existance. Sin could no longer hassle the already dead.

Everything in Spira is related to Dreams. How our own thoughts can bring all manner of things into actual existance. The games also dwell on Histories inevitable desire to repeat itself. There will always be Sin. There will always be a Vegnagun. Power struggles. We choose whether it is to our benefit or mutual destruction.



      

      

      

Greatness Awaits

PSN:Forevercloud (looking for Soul Sacrifice Partners!!!)