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Mr Khan said:
Pavolink said:
Einsam_Delphin said:
 


Why exactly? Instead of being abnormally long, it's now a length similar to most other tracks.

Because of that. Being abnormally long is what I liked about that track.

Just made the track boring in my opinion, especially because unless you were an idiot and/or misaimed your jump down that first trough, there was no way to go over the side. It was just a marathon stage, which with 64's bad rubberband AI just made it a grind, compared to more dynamic 64 stages like Yoshi Valley or Banshee Boardwalk.

I loved 64 AI. It was hard.

And especially this track where you need to put your best.



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