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Pemalite said:
GProgrammer said:
With my Graphics Programmer cap on

Tessellation is way down the list of useful GFX tech


I disagree.
Geometry is going to play a massive role this coming generation.

nVidia stated that the jump from the NV30 (GeForce FX 5800... Aka, Geforce 5.) to the GT200 (GeForce GTX 280... Aka Geforce 10.), the geometry performance of NVIDIA’s hardware only increases roughly by 3x in performance, that is in stark contrast to the shader performance of their cards increasing by over 150x.


I think I'll agree with the graphics programmer on this one.