ethomaz said:
The ISS implementation of AA is post-processing... it is not the best one... MSAA is a render AA... so much better (that's why The Order is cleary sharper than ISS)... they just chosse this post processing AA due better performance. Ground Zeroes even in 1080p have a lot of jaggies and the fast moviments is compromissed by the blurry FXAA... and it is not Open World... MGS4 is more open world than Gound Zeroes (and it is not open world too)... reviewers and Kojima are saying Phantom Pain will be Open World and Ground Zeroes is a little part of the map. BTW the game is the best game you can play on current consoles right now... it is expensive but a must to have game. PS. I added a comment about ryse in my previous comments |
Well fo rme ,, if AA implementation results in a clean and no jaggies plus while maintaining good performance then yes i would gladly love more of taht method being used for video games. Having a clean , no jaggie picture is a must for a game if possibel :).Well the video showing Order game showed the game suffered ffrom alot of slowdown. Hopefully that gets eradicated before it gets released.
Yea i saw that and replied back ;).
Sweet will rent it out at my local video store as the game in nz ranges from 50 bucks to 90 bucks which is same price as a full retail AAA game whereas its only 8 bucks for rental lol.








