ethomaz said:
First... Ground Zeroes is not open world... it is a very little part of the open world game called Phantom Pain (or maybe you consider a camp area a open world game lol). Second most criticisms with Ground Zeroes is about the bad AA implementation (FXAA) and bad texture loading (pop up everywhere)... in fact most prefer it 30fps with MSAA and no pop up textures. 60fps is not a game changer for a MGS game. BTW Crysis is not open world too... lol it is not even close to that... big maps <> open world.
No. Lower the resolution just will give more visual downgrades... just because you saw a game unfinixed in 1080 without all the effects and layers that you saw in the 900p finished version didn't means it looks worst. Ryse in 1080p finished could be way better than the 900p version downgraded. |
not going to whole ryse debate about whether it was a downgrade or not,, whether Developers are lying or tellign the truth. The fact is that the visual on the retail copy of ryse was a significant upgrade to that of the E3 footage reveal of the game . Agin i trust crytek whne they said that teh game ws always 900p. At the end because teh vuisual have been upgraded signifiantly from e3 footage ,, then its not a visual downgrade . plus the game was very sharp , clean and crisp and if the resolution wasn't mentioned ,, most people wouldn't be able to tell unless you have a massive projector screen. Again 900p to 1080 p is a small difference compared to the visual benefits that came from it :)







