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90% understand that gameplay > graphics. Thank god :)

But if Nintendo ever decides to make a game like BeyondTwoSouls that has no chaotical gameplay that is "slow" in pace and does not need precision then they could always do what QuanticDream did and targed 20fps etc.
(the first time you see the "portal" was quite cool I have to admit)

Games like Xenoblade (on Pal systems) ran at 25 fps or so and that didnt matter much because the framerate was not all over the place so it was not really obvious and the gameplay also didnt suffer from 25fps because its not a super fast paced game.

Releasing games like GTA5 that drop to 20 fps or Castlevania LoS1 that drops to 8fps is an insult to gamers tho.