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Wright said:
darkknightkryta said:

Wright, I was using 2 ravagers and a commando right up until Bartandalus.  The only time I didn't was right after a boss fight, where the difficulty spikes up, then it was a commando, healer and ravager.


And I wasn't. The wonders of videogames, huh? Different experiences from a single game for everyone :)

 

That's why no game can be objectively called "Bad". That's bullshit. You can dislike the game, and so a lot of people with XIII, but that doesn't mean it is objectively a bad game. It is merely a game. And I did like it.

I never said the game was "objectively" bad.  It's story telling is though.  I'm just saying the game wasn't balanced and there's very little reason to play beyond two ravagers and a commando.  You didn't do that, and you probably spent more time changing paradigms than actually beating the grunts in the game.  Does that mean the OP is wrong?  No.  Does that mean you're wrong?  No, like I mentioned the combat had strategy, the game wasn't built around it.