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generic-user-1 said:
ganoncrotch said:
AstroGamer said:
To get them to run natively would be complex since as getting it to run across both cores would need to reprogram the game itself. The other option is emulating the SNES architecture which the 3DS CPU clock speed isn't fast enough to on a single core.
The reason GBA is on the 3DS is that there is DS hardware in it which contains GBA hardware. This means there are no 3DS functions working in this mode so no pedometer, streetpass, suspend, miiverse, etc. as well as virtual console features like save states. It also opens ways to piracy since it opens up hardware weaknesses. Using this is a poor option for virtual console

Considering the 66/33mhz clock speeds of that original DS can tear through all but Super FX and Huge cart games like Super Street fighter 2 then to suggest that the 3ds couldn't software emulate a SNES is ludicrous.

im pretty sure the 3ds could handle doom and starfox.

Aye of course it could, have you seen the remake of Lylat Wars/Star Fox64 on the 3ds?  Or just it running the port of Super street fighter 4 or Resident evil revelations? anyone who would see those and think it hadn't the power to run a SNES emulator is really overestimating the SNES's hardware or underestimating that of the 3ds. Especially when you consider that it would be an emulator made at Nintendo, the people who worked on both hardwares/software in the first place and not just some group of coders who want to make an emulator for a system they like on another system they like.



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