There's one thing people never mention because it sounds so absurd: Did you ever consider that Nintendo maybe just doesn't have the manpower to put more games on the VC or program new emulators? It always sounded absurd to me - Nintendo making huge profits with the Wii and DS but failing to increase its workforce considerably? Doesn't make sense, right? But I think that's one of Nintendo's core problems. Look at all that stuff: Wii U games get delayed because they can't get them out in time, Wii U getting less games because they shifted support to 3DS to keep that thing selling, slow trickle of Virtual Console games, lack of N64, GBA, DS, Gamecube games, Nintendo outsourcing stuff like Hyrule Warriors, Fire Emblem X Shin Megami Tensei, exclusive Sonic deals to boost the line-up, Smash Bros developed by a third party studio, Retro working on Mario Kart 7 to get the game out in time...?
Nintendo wouldn't announce stuff like a GBA or DS emulator months in advance if they had a considerable number of people working on it. They wouldn't delay Wii U games if they had more people working on them. They wouldn't need to outsource stuff if they had expanded in time. They wouldn't have to drop support for their platforms after 4 years to focus on their next gen consoles if they had enough dev teams to support more than 2 platforms at once.
But maybe that's just me and I'm missing something obvious.







