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He got it completely wrong. He said that the iPhone has lots of technical potential but limited market potential for gaming. Actually it's more the other way round.

The market potential is there, as Apple's Touch platform will branch out into different devices that offer something to a wide variety of consumers, just like the iPod today. In a few years there will Touch devices that are the same price as the PSP2 or DS2.

The problem with the iPhone and iPod Touch today is that their input capabalities are more limited than the swift Wii and DS comparisons would suggest, something we have discussed before. That may or may not change with the 2nd generation coming in time for the 2008 holiday season.

Overall, Pachter is a grinning, salivating imbecile.



Hardcore gaming is a bubble economy blown up by Microsoft's $7 $6 billion losses.