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TheLastStarFighter said:
I think, too, that a back-to-NES-basics approach is as much about gameplay as it is theme and style. There needs to be more action, more nimble, fast-paced combat. Open exploration. Unexpected secrets. And no hand-holding. Find your path and figure out puzzles on your own.

Right, mine would just be a plot to "excuse" that (though as Rol said, it doesn't need an excuse, which is why i also think the plot would be cool on its own.)



Monster Hunter: pissing me off since 2010.