JEMC said: Good news! After the disappointment that was yesterday news of RollerCoaster Tycoon being announced for mobile, today Atari has revealed that they are also developing a new game for PC! http://www.pcgamer.com/2014/03/18/a-new-rollercoaster-tycoon-pc-game-is-in-production-say-atari/ |
Facebook game incoming
There's a non-combat CryEngine MMO called Wander about doing just that
CommentWander is a non-combat, entirely uncompetitive, indeed collaborative CryEngine MMO about joy. Pah. Everybody knows games are about murder, and that joy is just something that occasionally rises out of the blood mist, if you’re lucky.
Mainlining the joy directly sounds like cheating - like admitting that happiness isn’t something everybody else has to die for. Luckily, there’s plenty pretty about this GDC trailer to distract from Wander’s central lunacy.
KeSPA confirm AHQ League of Legends team were coerced into match fixing by coach
CommentThe Korea eSports Association have finished their investigation into the testimony of professional League of Legends player Promise, who attempted suicide last week after revealing the extent of match fixing within AHQ Korea.
After examining replays and audio files from Ongamenet and speaking to Promise’s former teammates, KeSPA have reported that his account of player coercion was mostly accurate - and will file a lawsuit against AHQ’s coach.
DICE are adding a two handed ballistic shield in Battlefield 4's Dragon's Teeth DLC
Comments1Ballistic shields are misnamed, really. They are, thankfully, not convex weapons that policemen fire in D&D-style cones of pain during riots. They’re really anti-ballistic - mobile walls designed to hug bullets to death.
Still, I imagine they’ll come in very handy in Battlefield 4 - a game my own research over the past week has led me to conclude is about lying prone in the grass with your hands over your head, intoning: “OhGodOhGodOhGod” until a skyscraper topples onto you.
With the help of the Dragon’s Teeth expansion, I’ll be able to creep about behind a slice of movable cover instead.
All aboard the local-motive: SimCity offline mode coming today via update 10
Comments2I guess this is it, then. Once you’re done downloading Update 10 for SimCity, you’ll be able to turn the internet off once and for all. You’ll retreat into the personal middling town-building simulation you’ve always wanted, and never grace our front page again.
Thanks for reading. You’ll see us again in the PCGamesN Post-Apocalyptic Pamphlet, shoved hastily through your postbox by a member of the Rebel Alliance against Skynet in 2018. Until then, enjoy life in offline mode, courtesy of Maxis.
Are ghosts real? Yes, say the developers of Murdered: Soul Suspect
CommentMurdered: Soul Suspect is a videogame about a policeman who gets pushed out of a window, dies, becomes a ghost and then sets out to solve his own murder. He can't be seen or heard by the living, but he can possess people to hear their thoughts and, in some cases, influence them to do or say things using telepathic ghost powers.
He can also walk through walls, but not all walls. Roughly 90% of the walls in the world are "consecrated", meaning ghosts cannot walk through them. Sometimes the ghost of a shed will block an alleyway. You cannot walk through ghosts of sheds.
It's interesting being a ghost! So I spoke to the experts what made this game, two men called Matt Brunner and Doug Van Horne from Airtight Games, all about ghosts and what if they were real.
Save the penguins: GOG.com to start supporting Linux
Comments2In the last week, good old GOG.com have shown themselves capable of tossing out the bad things Steam does, like regional pricing plans; now, they’ve revealed they’re more than happy to adopt the good things Steam does too. At some point in the Autumn, Linux versions of PC games will begin trickling through GOG’s storefront.
Two victories in one day: Maxis and Blizzard's dramatic turnaround
Comments6Remember this date: March 18th, 2014. It’s a special day, where two villains were put in the ground for good. Diablo 3’s accursed Auction House and SimCity’s infuriating always-online “feature” are no more, or in the case of the latter, no more unless you actually want it.
It’s certainly taken a long time, a lot of shouting and a lot of angry forum posts, but the end result has been a victory of sorts. Communities were listened to, and affected significant changes in their respective games. It doesn’t happen so often that it isn’t worthy of note, and it’s just happened twice in one day.
Kickstarter game gets shelved after almost 2 years; developer doesn't know what to do about backers
Comments4I haven’t backed a single crowd-funded game, although I’ve been close a few times. There’s a pretty simple reason for this: I don’t gamble. My father put a bet on a horse for me during the Grand National when I was nine years old and I lost £1. I’ve bought a lottery ticket exactly one time and, again, I lost £1. I am £2 down and have nothing to show for it. Never again. I'm not including drunken poker games, because you never count stuff you do when you're inebriated, right?
There’s an element of risk inherent in any crowd-funding project, and today backers of Super Action Squad (previously Super Retro Squad) know this very well. Amateur developer Jay Pavlina, whose only experience in game design was creating a flash fan game, is putting development on hold because “it’s too big to handle”.
Guild Wars 2's Scarlet is dead, but her legacy remains in Aftermath
CommentBugger. I already used Ding Dong The Witch is Dead this week, so I won’t be singing it in celebration of the demise of Guild Wars 2’s long-time antagonist, Scarlet Briar. After months of scheming and a tale that started over a year ago, Scarlet laid siege to Lion’s Arch and was eventually defeated. And now the citizens of Tyria are going to have to deal with the very messy aftermath. Never a moment’s peace, right?
Wargaming.net League Grand Finals kick off on April 4th; we're going to be there, looking at tanks
CommentWargaming.net’s League Grand Finals are taking place in Warsaw, Poland next month, between the 4th and the 6th, with the seeding taking place on March 24th. There’s a prize pool of $300,000 up for grabs, but the real prize is going to the people of Poland, because they’ll be able to meet our Jules, who we’re shipping over there in a crate.
Max: The Curse of Brotherhood gets penciled in for an April 15th launch on Steam
CommentXbox One launch title, Max: The Curse of Brotherhood is making its way over to PC on April 15th, Press Play announced today.
The platformer is the semi-sequel to Max and the Magic Marker and sees the titular kid search for his brother after his wish to be rid of him comes true. It was originally developed for Xbox 360, but launched first on Xbox One.
Deus Ex: The Fall arrives on Steam a week early
CommentDeus Ex: The Fall, Eidos Montreal’s mobile Human Revolution spin-off hit Steam today, a week earlier than scheduled. If you grab it soon, you’ll also get a copy of Deus Ex: Game of the Year Edition for free.
This augmented PC port will set you back £7.99/€9.99/$9.99, which is surprisingly only £1 more expensive than the Android version.
Paradox Interactive is publishing Obsidian's Pillars of Eternity
CommentAn unexpected partnership has been announced today at GDC. Paradox Interactive, publisher of Paradox’s own grand strategy titles, Magicka and War of the Vikings will be publishing Obsidian’s upcoming Kickstarted fantasy RPG, Pillars of Eternity.
"We are partnering up with some awesome world class developers going forward," says Paradox CEO Fred Wester. "We are partnering with Obsidian Entertainment to bring Pillars of Eternity to market later this year"
Farm Machines Championships 2014 has shark tractors
CommentThe life of a farmer, what a chore. Getting up before dawn, trudging out into the fields, climbing aboard your lumbering tractor and then racing other farmers for kicks. “Tractor racing!?” I hear you cry. “This doesn’t sound like the good old fashioned farming that made [insert country] what it is today!” Damn right. It’s reckless is what it is.
Farm Machines Championships 2014 isn’t your grandfather’s farming; it’s edgy and is probably popular with part-time DJs. I mean, you can supe up your tractor and paint is purple, if that’s your thing. No flatcaps here. And it’s out now.
Phenomenal Visuals Achieved in CRYENGINE via Quixel Megascans
Quixel has released a new video, showcasing its amazing Megascans tech that has been implemented in CRYENGINE. Megascans is basically a scanning technique that allows developers to scan real world textures. Scanning tech promises to bring huge improvements to a game’s visuals and a similar technique is being used in Ethan Carter and Get Even. And if the following videos are any indication of what this tech can achieve, then we can look forward to some really phenomenal results. Enjoy and kudos to OnlySP for spotting it! Continue reading
Kingdom Under Fire II Customization Trailer
Blueside has released a new trailer for Kingdom Under Fire II that focuses on character customization. Kingdom Under Fire II is a RTS and RPG hybrid that has been under development for quite sometime. The game will be coming on PC and PS3, and will offer crossplatform functionalities between these two platforms. Enjoy! Continue reading
Ether One Gets A Release Trailer
White Paper Games has released the launch trailer for Ether One; its first person adventure that is powered by Epic’s UDK. Ether One is said to feature two paths; one is a story exploration path free from puzzles where you can unfold the story at your own pace and the other a deeper, more adventurous path in which you can complete complex puzzles to restore life changing events of the patients history in order to help the validation of their life. Continue reading
One-Hour Video Details Unreal Engine 4 Blueprints in Solus
During the Swedish Game Awards, Sjoerd “Hourences” De Jong described the development of his new UE4-powered game, Solus, using Unreal Engine 4′s Blueprint visual scripting system. Solus is a survival sci-fi discovery game and in this speech, Sjoerd reveals how easy it is to create an indie game thanks to Epic’s new game engine. Enjoy! Continue reading
Unity 5 Announced, Aims To Rival Both CRYENGINE and Unreal Engine 4
Unity Technologies has announced the successor to its Unity 4 Engine that is – obviously – called Unity 5. According to the company, Unity 5 supports 64-bit operating systems and comes with a completely overhauled audio system, physical shaders, and advanced real-time lighting. Continue reading
Unity 5 Engine – First Screenshots Show Amazing Detail
Alongside the announcement of its new game engine, Unity Technologies has released a set of screenshots. Unity’s CEO said that Unity 5 will be able to compete with both CRYENGINE and Unreal Engine 4, and these shots back up those claims. These first screenshots show amazing detail that was never possible in earlier versions of that engine. Enjoy! Continue reading
Epic Games Is Working On A New IP, First Concept Art Revealed, Has Nothing To Do With The Samaritan Tech Demo
Polygon revealed today that Epic Games is currently working on an unannounced title that will most probably be powered by Unreal Engine 4. In addition, Polygon shared a concept art from what seems to be a character from that unannounced title. Continue reading
CD Projekt RED Details The Witcher 3′s Delay, Main Storyline Complete, REDengine 3 Optimizations
During its financial report, CD Projekt RED unveiled the main reasons behind The Witcher 3′s delay. According to the company, the development team is currently further optimizing REDengine3 and is still working on improving the quality of graphic assets, animations, effects and sounds. Continue reading
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