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the_dengle said:
Graphics, art style, story, controls...

So, in your system, a game's score is not affected whatsoever by the quality of its level design. The actual hand-crafted design of stages, enemy placement, boss patterns, and so on holds no sway over your analysis. If you reviewed a Zelda game, the story would affect 30% of your score, the dungeons and overworld, 0%. Well, maybe that's not fair. If the dungeons and overworld are fun, maybe they can be half as important as the story.

...


The originality, fun, and probably control categories take those things into consideration. I don't just forget about those things as I'm playing/reviewing a game lol that would make me a horrible reviewer. I just call them different things.